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DORME
When Dreams Come True
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Dorme is a 35mm fantasy short film that was
the heartfelt vision and creative obsession of Sylvia Binsfeld,
an incredibly talented writer, producer, and director, that
has become the darling of films festivals around the world.
It tells the story of a sleepy little boy that drifts off
to sleep and enters a child's delightful world of toys,
fantasy characters, and dreamy adventures. The entire film
is a visualization of the Brazilian lullaby "Dorme"
written and recorded by Arnaldo Antunes which forms the enchanting
sound track. |
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Dorme was an irresistible creative urge for Sylvia Binsfeld
who was compelled to see it come to life no matter what. It
was an immensely complex project because virtually every scene
of the piece is a visual effects shot. There were multiple
greenscreen shots, CGI images, digital matte paintings, motion
tracking, optical flow speed changes - virtually every
digital effect in the book was required to bring Dorme to
the screen. |
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| Beautifully photographed by Svetlana Cvetko,
Sylvia needed a senior digital compositor to finish her film
that could share her creative vision and had the technical
background to cope with the full range of artistic and technical
challenges that Dorme presented. With over 20 years of visual
effects experience, a deep background in feature film compositing,
and a creative imagination that complimented hers, she selected
Steve to bring the many pieces of her film together and give
it the final loving look. |
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Dorme was a daunting production challenge because all but
one of its 65 shots had visual effects of some kind. The illustration
here shows but one example of the many layers of Dorme. This
shot combines a greenscreen plate with a digital matte painting
of the night sky plus seven other graphic elements to make
this one shot. A warm interactive glow for the lantern was
a requirement for every shot where it was carried by the boy. |
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On the more technical side, the film frames
were digitized as 10 bit log Cineon scans, so the entire job
was composited in log space to maintain all of the picture
information for the finished film. The entire job was rendered
at 2k resolution (2048 x 1556) and delivered on firewire to
the Digital Intermediate facility for final color timing.
After color timing, Dorme was recorded back out to 35mm film
and married to the sound track for theatrical projection.
A 24P video master was then produced directly from the color
timed digital film frames for the video versions. |
The Many Layers of Dorme |
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As you might imagine, Steve and Sylvia collaborated
very closely because of the extremely creative aspect of the
project even though they lived over 400 miles apart.
Before each shot was put together there was an extensive phone
conversation to establish the shared vision that is so important
to bringing someone else's vision to the big screen.
As each shot progressed, Steve rendered and uploaded high
resolution QuickTime movies to an ftp site so Sylvia could
download them and review them. This was followed by a phone
conversation or an email to fine tune the next version. Because
of this tightly coupled creative loop Sylvia never felt that
she lost control of her creative vision. The warmest testimonial
to the smooth execution of this large and complex job is the
fact that Steve and Sylvia emerged at the end of the project
as the best of friends. |
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Steve at Work |
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"I looked high
and low for a compositor and digital effects artist who
had the gift to bring life to my creative vision for my
fantasy film, Dorme, exactly the way I saw it. Without his
amazing talent & pure digital wizardry, the magic of
Dorme could never have happened. Steve is a true master!"
- Sylvia Binsfeld
Director of "Dorme"
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Please visit the
official "Dorme" web site at
Dormefilm.com
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